Electronic Arts (EA) is taking its next big step against cheaters in the gaming community with its brand-new Kernel-Level Anti-Cheat System. EA’s anti-cheat system uses a kernel-level configuration that directly targets the core of the computer's OS to take control of everything related to the gaming process. EA developers will launch its custom-made EA Anti-Cheat (EAAC) program in the upcoming FIFA 23, arriving later this fall.
Let’s delve deeper to know more.
Why EA’s Anti-Cheat System?
EA focuses on creating a tamper-proof system for all of its games. They repel cheaters from all corners to protect gamers of every age. Elise Murphy (EA Senior Director of Game Security) commented that adapting the kernel mode is quintessential to creating a fair play system for all gamers. Strong emphasis on privacy and integrating
EA’s anti-cheat system methods into each PC product will be a big step in the coming years.
Security and privacy advocates have been concerned about implementing EA’s anti-cheat system kernel-level system. They have stated that due to the complexity and internal integration, consumers will be unable to troubleshoot issues. Quick fixes from developers are always needed if there are any problems. However, EA says this kernel-level protection is necessary for global titles like FIFA 23 to detect game meddling and stop it immediately.
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In the last few years, with the pandemic and more gamers emerging, training techniques have increased. Besides, the necessity for the kernel anti-cheating mode is more needed than ever. Murphy has commented that this will help detect and block cheat operations. Further, EA’s anti-cheat system will only be running on games that have EAAC protection updated on them.
EA officials have commented on how they are addressing the criticisms and concerns of security and privacy advocates. They have stated that the kernel-level anti-cheating system will only run when the game does. Once the game ends, EA’s anti-cheat game process terminates itself as well. The data collected from the system is limited to preventing cheating techniques.
As Murphy said, the anti-cheating system will not scan customer-sensitive information like browsing history. Any applications unconnected to EA games are also not a concern for this system. EAAC protection is created only to acquire data on anything directly related to cheating techniques. Competitive companies like Activision are also adapting kernel-level drivers for their flagship games like Call of Duty. The commonplace of the kernel-level anti-cheating system is making sure that hackers and cheaters be gone in online gaming spaces. EA’s anti-cheat game is a necessity to help maintain the company’s reputation.
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On another note, if you’ve missed the games coming up in September then you must read- Xbox’s Thrilling Gaming Line-up In September 2022.We hope you love our reviews! For your information, we do earn money from commission in the link in the content! For more information click here!